Tilt-Vertical, Tilt-Horizontal, and Rotation are all a form of the same thing: a circular motion around a different axis. Rotation is not called 'tilt-Center' because it was the first form of rotation we were given and I doubt Photodex was ever contemplating any other rotation type motion.
The function "Rotation" rotates the layer around what can be called a Z-Axis -- an imaginary line which extends into and out of the screen perpendicular to the plane of the screen.
The function "Tilt-Horizontal" rotates the layer around what can be called the Y-Axis -- an imaginary line which extends up and down the screen, perpendicular to the horizontal plane and to the Z-axis plane
The function "Tilt-Vertical" rotates the layer around what can be called the X-Axis -- an imaginary line which extends to the screens' left and right, perpendicular to the vertical and to the Y-axis plane.
All of these rotation motions are mutually perpendicular to each other.
Dale
PS I guess I should say that "0" (the origin) in the graphic is the "center of rotation" ... or the location on the axis around which the circular motion occurs.
Last edited by
im42n8 on Mon Sep 30, 2013 1:20 pm, edited 1 time in total.